Black and white close-up photo of a middle-aged man with short, light-colored hair, wearing a dark T-shirt, looking directly at the camera with a serious expression. Background includes office computer monitors.

I’m a design leader with 25+ years of experience building brands, products, and teams - starting at animation studios before shifting to advertising agencies and branding agencies and then to funded fintech scale-ups.

Today I’m Head of Design at Alt21, a Series A FX fintech, where I lead product transformation across client, partner, and internal platforms. My focus is simple: turn complexity into clarity.

That has meant:

  • Redesigning onboarding to reduce completion time from 30 minutes to 10

  • Building a scalable design system from the ground up

  • Elevating product maturity during a Series A funding round

  • Aligning brand, UX, and business strategy into one coherent story

Before fintech, I built award-winning brand work for Coca-Cola, Vodafone, Sony, and cultural figures including Archbishop Desmond Tutu. I’ve led creative studios, built marketplaces, shipped apps, and learned first-hand how hard scaling product really is.

Some ventures succeeded. Some folded. Both were useful.

Today I specialise in leading design teams within scale-ups — building systems, culture, and clarity while staying close to craft.

I’m also actively integrating AI-augmented design workflows, using tools such as Anthropic Claude for research synthesis, ideation, and product thinking, and experimenting with MCP-assisted workflows to generate and refine design structures directly within Figma environments. My view is simple: AI should accelerate thinking and iteration, but taste, judgement, and responsibility remain human work.

I regularly speak at events including Web Summit, The Next Web, Global Entrepreneurship Congress, and Friends of Figma, exploring design leadership, creativity in regulated industries, and how designers can adapt to AI-accelerated workflows without losing craft.

Comfort zones expire quickly in design. Curiosity shouldn’t.